Lantisite

Mark of Xyzzy

In a random location, you may come across a note on the ground.

1. Find and read note.
2. Say magic word.
3. Kill the boss that appears.
4. Profit.

It is not a difficult boss. Any archon would be able to handle it, even a squishy one, in about 2 rounds.

A note is laying in the dust.

You focus your powers of observation on a page:
Item 'a page' is type parchment, alignment 0, made of paper (in (new) condition), has keywords 'note'.
This item weighs 0 stones and 0 pebbles, and is valued at 20,026 gold.
This level 1 item has the attributes: identified insulated wont-fuse nodecay
MAGIC WORD XYZZY

'Xyzzy' you say.
*Floof!*
A gnarled, gnobbly little sorceror appears directly before you.
A gnarled, gnobbly little sorceror asks, 'You rang?'
A gnarled, gnobbly little sorceror raises a quizzical eyebrow at you. You must have confused him.

[Boss] [Rare] A little sorceror is so old and hunchbacked he's almost curled over on himself.

You enter into combat with a gnarled, gnobbly little sorceror.
A gnarled, gnobbly little sorceror is in perfect health.

A gnarled, gnobbly little sorceror is jabbed on the head with your pierce causing lethal damage.
For finding and murdering the secret of Xyzzyy, the Powers have granted thee a Mark.
You have gained the Mark of Xyzzy!
You gain 50 practices!
You have killed a new boss, a gnarled, gnobbly little sorceror.
You gain 16 practices!
You have killed 11 bosses since your last PK.
You gain 1 quest point!
A gnarled, gnobbly little sorceror has been slain!
Your blood freezes as you hear a gnarled, gnobbly little sorceror's death cry.
You receive 0 archon points.
A gnarled, gnobbly little sorceror collapses lifeless to the ground.
The severed leg of a gnarled, gnobbly little sorceror falls to the ground.
There's still some loot in the corpse - empty it first.

Mark of Ypayla

The mark of Ypayla is one of about 43 new marks added to the game that are religious quests.

To do these quests, you start by joining any religion. Then, visit Mariquesh, clerical coordinator, in the Sigil Underground.

When you enter Mariquesh's room, he will automatically give you a religious quest that corresponds with your current chosen religion.

There is no time limit on the quest, and I believe that it does not go away when you die, but don't quote me on that.

Some of the phases can be tricky, for any number of reasons. I initially started with Uath, but the first phase was too difficult. It required me to get an item that I had no idea where it came from. So, I abandoned my religion, and then after my timer was up, chose Ypayla instead.

The cost to follow a new religion appears to scale up. It costs tourmalines to change religions. When you have completed the quest, you turn it to Mariquesh.

You inform Mariquesh, clerical coordinator you have completed your quest 'Doing the Will of Ypayla'.
Mariquesh, clerical coordinator tells you, 'Congratulations on the completion of thy quest, Lantis!'
Mariquesh, clerical coordinator tells you, 'As a reward for thy valor, I am awarding you 25 quest points, and 500 archon points.'
You raise a level of experience!
You gain 0 hit points, 5 spell points, 5 stamina, and 11 practices!
You have become more learned at 'minerals invocation' (13%).
[CLAN] Archon Lantis has gained class level 88, total level 241!
You have gained the Mark of Ypayla!
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